Zimmermann, Felix

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Pfister, Eugen; Zimmermann, Felix (2020). Erinnerungskultur In: Falk, Felix; Zimmermann, Olaf (eds.) Handbuch Gameskultur: über die Kulturwelten von Games (pp. 110-115). Berlin: Deutscher Kulturrat

Pfister, Eugen (2020). Why History in Digital Games matters. Historical Authenticity as a Language for Ideological Myths In: Lorber, Martin; Zimmermann, Felix (eds.) History in Games. Contingencies of an Authentic Past (pp. 47-72). Bielefeld: Transcript 10.14361/9783839454206-004


Köstlbauer, Josef; Pfister, Eugen; Winnerling, Tobias; Zimmermann, Felix (2018). Weltmaschinen. Digitale Spiele als globalgeschichtliches Phänomen Wien: Mandelbaum

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