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"Know Your History!" The Cold War in Video Games and its function.

URI
https://arbor.bfh.ch/handle/arbor/34784
Version
Published
Date Issued
2022-05-05
Author(s)
Pfister, Eugen  
Type
Article
Language
English
Subjects

Digital games Cold Wa...

Abstract
Digital games are products of our society, products of our culture; they are not created in aseptic underground laboratories without contact to the outside world. Whether consciously or not, developers are always inspired by their environment, their experiences and worldviews in the creation of their game worlds. Fantasy game worlds, just like “historical” ones, therefore always transport political statements. Ideas of domination, gender and economy thus find their way into global strategy games, role-playing games and economic simulations. These communicated worldviews, however, do not remain static. On the contrary, they evolve with our societies. This becomes particularly clear in the case of historical settings.
The Cold War is particularly interesting for this type of research for two reasons: First of all, the Cold War was a geopolitical, but at the same time also a political and a cultural conflict that potentially had an impact on people's everyday lives. And second, we have here the rather unique opportunity to compare how one and the same medium first processed a contemporary conflict (until 1989/1990) and later went through a similar process but with a now historical phenomenon (from the 1990s to today)
DOI
10.24451/arbor.18352
https://doi.org/10.24451/arbor.18352
Publisher DOI
10.5565/rev/tdevorado.166
Journal or Serie
Tiempo Devorado. Revista de Historia Actual.
ISSN
2385-5452
Publisher URL
https://doi.org/10.5565/rev/tdevorado.166
Related URL
https://revistes.uab.cat/tdevorado/article/view/v7-n1-pfister/ https://dialnet.unirioja.es/servlet/articulo?codigo=8452017 https://dialnet.unirioja.es/servlet/revista?codigo=23373
Organization
Hochschule der Künste Bern  
Institute of Design Research  
Design and Rhetoric  
Volume
7
Issue
1
Publisher
Dialnet
Submitter
AntonucciV
Citation apa
Pfister, E. (2022). “Know Your History!” The Cold War in Video Games and its function. In Tiempo Devorado. Revista de Historia Actual. (Vol. 7, Issue 1, pp. 11–32). Dialnet. https://doi.org/10.24451/arbor.18352
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