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  4. "A proximity to death, to overwhelming madness." : Stigmatisierung Psychischer Störungen im digitalen Horrorspiel Outlast (2013)
 

"A proximity to death, to overwhelming madness." : Stigmatisierung Psychischer Störungen im digitalen Horrorspiel Outlast (2013)

URI
https://arbor.bfh.ch/handle/arbor/46189
Version
Published
Identifiers
10.1515/9783111591933-009
Date Issued
2025-12-04
Author(s)
Görgen, Arno  
Institute of Design Research  
Editor(s)
Fassio, Marcella
Martin-Luther-Universität Halle-Wittenberg
Type
Book Chapter
Language
German
Subjects

mental health

digital games

stigma

horror

collective memory

biopolitics

normalism

self optimization

technologies of the s...

illness narrative

Abstract
The portrayal of mental health in digital games-regardless of whether it takes a classic stigmatizing or empathetic and empowering stance-is strongly influenced by the technological framework of the game as well as the social context in which illness and mental health are discussed. In this chapter, I would like to explore this complex issue along three vectors. First, I would like to understand these narratives as both a product and a producer of collective memory. Second, they become promoters of a normalism that defines what can be considered normal and what can be considered deviant. Third, digital games are, on the one hand, an instrument in the establishment of technologies of the self and, on the other hand, lead to a game-mechanical spiral of self-optimization. After briefly outlining these vectors, I would like to use the typology of the representation of mental disorders in digital games developed by Simond and Görgen to illustrate the vectors in digital games using the horror game Outlast (2013).
DOI
https://doi.org/10.24451/arbor.12596
Publisher DOI
10.1515/9783111591933-009
Journal or Serie
Medical & Health Humanities
ISSN
2940-9632
Publisher URL
https://uplopen.com/chapters/e/10.1515/9783111591933-009
Organization
Hochschule der Künste Bern  
Institute of Design Research  
Citation
Görgen, A. (2025) ‘„A proximity to death, to overwhelming madness.”’, in M. Fassio (ed.) Mental Health in Literatur, Populärmedien und Medizin: Aushandlungen von psychischer Gesundheit und Krankheit aus intersektionaler Perspektive. Berlin: De Gruyter. Available at: https://doi.org/10.1515/9783111591933-009.
Publisher
De Gruyter
Submitter
Görgen, Arno
Citation apa
Görgen, A. (2025). “A proximity to death, to overwhelming madness.” : Stigmatisierung Psychischer Störungen im digitalen Horrorspiel Outlast (2013). In M. Fassio (Ed.), Medical & Health Humanities (pp. 185–203). De Gruyter. https://doi.org/10.24451/arbor.12596
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