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  4. Why History in Digital Games matters. Historical Authenticity as a Language for Ideological Myths
 

Why History in Digital Games matters. Historical Authenticity as a Language for Ideological Myths

URI
https://arbor.bfh.ch/handle/arbor/42228
Version
Published
Date Issued
2020
Author(s)
Pfister, Eugen  
Editor(s)
Lorber, Martin
Zimmermann, Felix
Type
Book Chapter
Language
English
ISBN
978-3-8376-5420-2
DOI
10.24451/arbor.13625
https://doi.org/10.24451/arbor.13625
Publisher DOI
10.14361/9783839454206-004
Organization
Hochschule der Künste Bern  
Institute of Design Research  
Design and Rhetoric  
Publisher
Transcript
Submitter
von Allmen, Marie-Eve
Citation apa
Pfister, E. (2020). Why History in Digital Games matters. Historical Authenticity as a Language for Ideological Myths. In M. Lorber & F. Zimmermann (Eds.), History in Games. Contingencies of an Authentic Past (pp. 47–72). Transcript. https://doi.org/10.24451/arbor.13625
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