Browsing by Author "Abd-alrazaq, Alaa"
Now showing 1 - 2 of 2
Results Per Page
Sort Options
- Some of the metrics are blocked by yourconsent settings
Publication The performance of serious games for enhancing attention in cognitively impaired older adults(Springer Nature, 2023-07-08) ;Abd-alrazaq, Alaa ;Abuelezz, Israa ;Al-Jafar, Eiman; ;Househ, Mowafa ;Aziz, Sarah ;Ahmed, Arfan ;Aljaafreh, Ali ;AlSaad, RawanSheikh, JavaidAttention, which is the process of noticing the surrounding environment and processing information, is one of the cognitive functions that deteriorate gradually as people grow older. Games that are used for other than entertainment, such as improving attention, are often referred to as serious games. This study examined the effectiveness of serious games on attention among elderly individuals suffering from cognitive impairment. A systematic review and meta-analyses of randomized controlled trials were carried out. A total of 10 trials ultimately met all eligibility criteria of the 559 records retrieved. The synthesis of very low-quality evidence from three trials, as analyzed in a meta-study, indicated that serious games outperform no/passive interventions in enhancing attention in cognitively impaired older adults (P < 0.001). Additionally, findings from two other studies demonstrated that serious games are more effective than traditional cognitive training in boosting attention among cognitively impaired older adults. One study also concluded that serious games are better than traditional exercises in enhancing attention. Serious games can enhance attention in cognitively impaired older adults. However, given the low quality of the evidence, the limited number of participants in most studies, the absence of some comparative studies, and the dearth of studies included in the meta-analyses, the results remain inconclusive. Thus, until the aforementioned limitations are rectified in future research, serious games should serve as a supplement, rather than a replacement, to current interventions. - Some of the metrics are blocked by yourconsent settings
Publication Wearable artificial intelligence for anxiety and depression: Scoping review(JMIR Publications, 2023) ;Abd-alrazaq, Alaa ;AlSaad, Rawan ;Aziz, Sarah ;Ahmed, Arfan; ;Househ, Mowafa ;Farooq, FaisalSheikh, JavaidBackground: Anxiety and depression are the most common mental disorders worldwide. Owing to the lack of psychiatrists around the world, the incorporation of AI and wearable devices (wearable artificial intelligence (AI)) have been exploited to provide mental health services. Objective: The current review aimed to explore the features of wearable AI used for anxiety and depression to identify application areas and open research issues. Methods: We searched 8 electronic databases (MEDLINE, PsycINFO, EMBASE, CINAHL, IEEE Xplore, ACM Digital Library, Scopus, and Google Scholar). Then, we checked studies that cited the included studies, and screened studies that were cited by the included studies. Study selection and data extraction were carried out by two reviewers independently. The extracted data were aggregated and summarized using the narrative synthesis. Results: Of the 1203 citations identified, 69 studies were included in this review. About two thirds of the studies used wearable AI for depression while the remaining studies used it for anxiety. The most frequent application of wearable AI was diagnosing anxiety and depression while no studies used it for treatment purposes. The majority of studies targeted individuals between the ages of 18 and 65. The most common wearable devices used in the studies were Actiwatch AW4. The wrist-worn devices were most common in the studies. The most commonly used data for model development were physical activity data, sleep data, and heart rate data. The most frequently used dataset from open sources was Depresjon. The most commonly used algorithms were Random Forest (RF) and Support Vector Machine (SVM). Conclusions: Wearable AI can offer great promise in providing mental health services related to anxiety and depression. Wearable AI can be used by individuals as a pre-screening assessment of anxiety and depression. Further reviews are needed to statistically synthesize studies’ results related to the performance and effectiveness of wearable AI. Given its potential, tech companies should invest more in wearable AI for treatment purposes for anxiety and depression.2 1