Why History in Digital Games matters. Historical Authenticity as a Language for Ideological Myths

Pfister, Eugen (2020). Why History in Digital Games matters. Historical Authenticity as a Language for Ideological Myths In: Lorber, Martin; Zimmermann, Felix (eds.) History in Games. Contingencies of an Authentic Past (pp. 47-72). Bielefeld: Transcript 10.14361/9783839454206-004

Full text not available from this repository. (Request a copy)

Item Type:

Book Section (Book Chapter)

Division/Institute:

Bern Academy of the Arts
Bern Academy of the Arts > Institute of Design Research
Bern Academy of the Arts > Institute of Design Research > Design and Rhetoric

Name:

Pfister, Eugen0000-0003-3422-4697;
Lorber, Martin and
Zimmermann, Felix

ISBN:

978-3-8376-5420-2

Publisher:

Transcript

Language:

English

Submitter:

Marie-Eve von Allmen

Date Deposited:

23 Dec 2020 07:11

Last Modified:

23 Dec 2020 07:11

Publisher DOI:

10.14361/9783839454206-004

URI:

https://arbor.bfh.ch/id/eprint/13625

Actions (login required)

View Item View Item
Provide Feedback